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The Art of Creating Horror Game Design | SpeakEasy Ep. 29 with Jesse Lee
September 12, 2024 · 51 min

In SpeakEasy Episode 29, we chat with Jesse Lee, the Concept Art Director at Striking Distance Studios, about how to create horror games and bring terrifying creature design to life. Jesse shares fun stories, and cool tips, and shows us how his concept art for games like Dead Space and Callisto Protocol is so creepy it’ll give you nightmares!

We also spotlight some awesome work by Boris Turano. You'll love this episode if you love concept art, horror game design, or visual storytelling in games!

Featured guest:

Jesse Lee

https://www.linkedin.com/in/jesseleeconceptart/

https://www.artstation.com/jesse_lee

Artist Spotlight:

Boris Turano

https://www.artstation.com/birez  

Topics Covered:

Jesse’s start with Dead Space and what makes it so special

What goes into creating a terrifying game

The process of designing horror creatures and environments

Overcoming limitations and finding inspiration

A special shoutout to Boris Turano’s art

How long does it take to bring horror to life in games?

Tips & Tricks in Creating Horror Games