In SpeakEasy Episode 29, we chat with Jesse Lee, the Concept Art Director at Striking Distance Studios, about how to create horror games and bring terrifying creature design to life. Jesse shares fun stories, and cool tips, and shows us how his concept art for games like Dead Space and Callisto Protocol is so creepy it’ll give you nightmares!
We also spotlight some awesome work by Boris Turano. You'll love this episode if you love concept art, horror game design, or visual storytelling in games!
Featured guest:
Jesse Lee
https://www.linkedin.com/in/jesseleeconceptart/
https://www.artstation.com/jesse_lee
Artist Spotlight:
Boris Turano
https://www.artstation.com/birez
Topics Covered:
Jesse’s start with Dead Space and what makes it so special
What goes into creating a terrifying game
The process of designing horror creatures and environments
Overcoming limitations and finding inspiration
A special shoutout to Boris Turano’s art
How long does it take to bring horror to life in games?
Tips & Tricks in Creating Horror Games